Passionate and detail-oriented 3D Artist with expertise in modeling, texturing, and rendering for games, animation, and visual effects. Proficient in industry-standard software such as Blender, Maya, ZBrush, and Substance Painter, with a keen eye for form, composition, and realism. Skilled in creating high- and low-poly assets, optimizing for performance while maintaining artistic integrity. Experienced in PBR workflow. Dedicated to pushing creative boundaries and delivering visually compelling assets that enhance storytelling and immersion. Open to collaborations and freelance opportunities.